How to Play
Intro | Overview | Cards | Phases | Classes | Turns | Special | Recap
Class Cards
Class cards are basically controls the game. Most of the cards have class limitations and they can only be played if you have the currently class the card ask for on the playfield. There are 8 different classes:
Each class has different combination of cards or styles. They are respectively symbolized on the cards by ,,,,,, and . For instance, sorcerers are better generally on countering, so they have much more ways to cancel an action done by the opponent then a knight, that basically has their specialty on weapons, shields and armors.
You can only play a class card on your Equip Phase, and once you do it you lose the entire turn, so be careful when changing classes.
Besides the 8 classes you can choose, there is also the Average Class (), also called blank class. If you have no classes on the playfield, you are currently on the Average class. Every player starts the game on average class. You don't lose any turn by switching back from any class to Average.
You can have up to 3 class cards in your deck plus the blank class, and there are many ways you can combine them to defeat your enemy. The best way to learn it is simply trying out each one.

To know more about each class, visit the Class Page.




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