How to Play
Intro | Overview | Cards | Phases | Classes | Turns | Special | Recap
Your Turn - Phases
Your turn is separeted by 5 different Phases. On each phase you are able to play a card or make an action. This is your Phase Indicator:

Draw phase
Every turn you automatically draw one card from your deck. This action happens automatically and you cannot avoid it. Be aware that once you have no more cards in your deck, the game is over and you lose the match.
Equip Phase
On this phase you are able to remove any item that you currently have in your playfield, and also play either an item, class card or a usage ability. No matter what card you play on this phase, the system automatically skips to the next phase, so if you have to remove any card from the playfield, do it before you play any a card. If you don't have a weapon on the playfield or if you just played a weapon card, the system will jump to the spell phase, otherwise it will engage the attack phase. Read more about that on the next page. If you don't have any item to play or just don't want to play anything, just click on the icon highlighted on the Phase Indicator.
Attack Phase
On this phase, if you have any weapon on the playfield you will be asked if you want to attack your opponent with that weapon. If you choose to attack, your opponent may choose how he/she would like to block your attack. Read more about how the attack solving works on the next page of this tutorial.
Ability/Spell Phase
On this phase you can play an attack spell/ability or a usage spell/ability. Be aware that any time you play an ability or spell in your turn your opponent can counter/reduce damage or even counter the attack by attacking back with certain defense spells/abilities.
Discard Phase
If you have 7 or more cards at the end of your turn, discard them until you have 6 in your hand. Discard each of them by dragging the selected one from your hand to the graveyard symbol on the playfield.




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